![]() ![]() You could throw other features like rolls and parries in there but the difference vs. One of these can also be an unblockable, for example. To balance that, they are unable to perform Critical Arts or EX attacks while the gauge depletes, and their normal attacks are slightly reduced in damage (say by 5%),but gain new evasive & defensive options as well as maybe a unique new attack or two or three that can alter the character's playstyle some. Idea there is, you'd need at least one Super gauge bar, you activate the ability and the available Super gauge depletes slowly but while so you can't be chip killed. Keep no chip death but ONLY as a selectable ability that players can activate costing Super gauge. Bring back the flexibility of SFIII 3S's combo system. Bring back some one-frame links but don't go overboard on them or plinking (something SF4 messed up on IMO). Make it so that Critical Arts can actually drop hits like normal Supers if you don't land them correctly. Gameplay-wise I want them to remove the three-frame buffer and scale back on Crush Counters. Also make the backgrounds better from a technical POV not only can't some be played in tourney but a lot of the animations are at clearly reduced framerates and look choppy when you notice them (and it doesn't take that much to notice them). And also make the hair physics better, way too much clipping in V with that. ![]() If they go to a cel-shaded look they'll lose all of that muscular definition and that'll feel like a regression IMO but yeah, they can definitely make the hands and feet more normal proportioned. In terms of online play I think this will be massively improved as MvC Infinite has shown Capcop do have a working online fighting game without issues.Īnyways what do you guys think I feel like the time is near and I'm excited for the announcement and hype cycle of Street Fighter VI. I also expect timeline to be after SF3 so older characters will appear older and perhaps have a apprentice replace them, this had already happen with characters like Menat. In terms of roster I think Ryu, Ken, Chunli will definitely return but I expect Capcom to take more risks this time around and not just stick to SF2 cast but at the same time not go too wild and have a all new roster like SF3. In terms of gameplay I think they will continue with the something similar to V Trigger where each character has unique powerup a moves, but they will probably expand on this more. This time around you can edit specific character clothes by changing Chun Lis, bracelets, outfit, etc individually similar to Tekken and Mortal Kombat. I also expect more singleplayer content and more monetisation with cosmetics. Brand new character models with more detail as well as stages having much more detail. What I expect for Street Fighter VI is a character roster of atleast 20. It will be until Capcom Cup in March 2022 is when we will see a proper gameplay footage, with the winner and runner up getting to play the first ever match live. It will be a brief trailer with quick snippets of in-game footage but trailer will mainly be CG. With all that information above I believe Street Fighter VI will officially be revealed in Game Awards next month. Capcom will need a marketing cycle with drip feed of character announcements, play testing as well as potential Beta. Street Fighter 4 and 5 both released in February as well. So based on patterns of lining up with the kick off of Capcom come this leads me to believe Street Fighter VI will release in February 2023. Based on the leaks (Capcom leaks had release as 2022, GeForce leak stated ). So that for me leaves Capcom Cup in March announcement out of the question. They have don't this with Resident Evil, DMC and etc, hell they did it with Street Fighter V. Judging by the announcements of majority of Capcom games, I believe Capcom will announce in another popular event to get the news out with the widest potential audience. It can even be revealed in a random State of Play. Well it's a toss up between Game Awards next month, Capcom Cup in March next year and perhaps E3 2022 the latest. We know Capcom Cup as well as the final patch for the game has been delayed to March 2022. Lukes story mode can potentially provide further hints to Street Fighter VI. Capcom have already stated the character has a future for the Street Fighter universe. So the final DLC is due to release for Street Fighter V with the release of Luke. ![]()
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